Thursday, December 13, 2012

A First Look at a Possible High-Level Architecture

Here's a very high-level look at one possible architecture for the new engine.  Essentially, it just takes the features of the current MHFramework, adds a few requirements of the new engine, and organizes them based on dependency and abstraction.

It's rough, but it's a much better start than MHFramework 1 and 2 had.

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